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SQUIRREL POINT LIGHTHOUSE
3D MODEL

This project was my first 3D modeling project, I created the entire lighthouse from extruded shapes, using the taper extrude, extrude along path, multiple extrudes, and sweeps. I chose this lighthouse in Maine, because it’s shape and red windows were very interesting to me. For this project our lighthouse had to include a sphere and spire on top, as well as a fresnel lens, and a house woth a door. We were encouraged to use textures but not required. I chose to add textures in order to make the lighthouse appear as it does in the original photo. I was also required to create a short drafting packet for this project, which is linked here.








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